Spatial Design blog @ CoCA Massey

Brianna Poh

edited video for studio 3.1 submission

realised I did have the design solutions thought out, but not labelled in the same clear language as the other Espressoholic slide, so did that. Tweaked the Mac’s umbrella to be more theatrical (like stage curtains), and added the slide which shows the coasters being hidden (only found when tracing the sound’s origins)

also credits for all resources used - sounds: BG sound, door close sfx, girls talking ; visuals: hessian, noise, card textures & wood PS brush

hehe too late to change the name now, and it kinda works I guess.

Today is a glorious overcast day, I rly like how the corflute looks from D in this light.

Sylvia I has put em up! we on full screen till other team comes :) as well as our circle spot names (I turned the OHP so it’s facing the door okay? lil spot in the corner :P

video for multimedia (Fri) “2 Mins of 2 Hours Before”

thought of doing it for a week (start shooting from 3 to 5 the day before, and upload that every next day for the opening week), to relay the “constant” element of studio. Like the showing of day in night (day at night?) was the “delay” but the constancy..?

Oli says “are you sure?” so nope, guess not..

Haha after installing with Sylvia and Natalia (long hands) I think really not so yup, shot a bit more over the weekend, will try to produce a nicey video with more clouds.

quite liked this ambiguous flashy spots and lens flare though, kept the clouds out of it (also cos Wellington had no clouds overhead on Thurs)

more video-like, less screensaver!


week 6 studio presentation

feedback:

very resolved :) (whew!)

option of opting in & out, more obvious framing in the other two sites, control punchline till the end, participants should not see coaster before experiencing the installation?

talked to 4th year Steph after too, we both liked that it was subtle, and talked through that it actually shouldn’t end, (just as as long as you dine out you’ll pretty much always be a pawn) and the only means of opting out is to switch seats/go away.

so yup one way to “disclaimer” this would be to make the setup more obvious, Steph mentioned making it more theatrical, (she liked the frame too like Jacquie :)), and to find a way to uncover the coaster only after hearing the sound.

new site with Sylvia!
nervous :/ no idea yet.

new site with Sylvia!

nervous :/ no idea yet.

testing some orb things. performer-audience thing again, I thought if we were sharing sites I might go with the projecting down people. So as they are watching the projections on the floor, there’ll be sudden cuts of round lights, throwing them under the spotlight :D

video tests uploads I’ve been neglecting!

stop-motion, wondered if it’s okay to just draw the first half, then reverse the next and go loop and YES! :D just ignore my hand

also running camera along try, the frame has to be small or the drawings have to be really apart :P

test projecting!

it’s quite faint when it’s suuuper bright :S

vis-rep ing ideas, speed of materials (watercolour/pens?) - more about gestures in the end really?

intensity and opacity (markers vs pastel, colour pencil)

people as visible as their voice, (louder the clearer, more detailed? (constant stares) silent = not seen/outline?)

also audio lines - waves vs flatline (quiet)

and testing their digital counterparts

writing it out, some words + Theory’s title refining exercise

got a friend to help! (cos phone was acting up), so she recorded them talking about their PoMo essay, but in an interesting turn, she alerted them to listen to it instead of playing it back suddenly.

they were really cool about it (maybe cos it was neutral like work related) or they just cool :D

brought me back to my sudden standing exercise… we will HUSH to hear, find the source of the sound, then when it sinks in, act out according to our natures. that’s when the performance begins?

after interim, went back to break down the process for some clarity.
spoke to Jen, need the ‘feedback’ element so participants are aware, lead to Arcade etc. need to video unawares and see what they do.

after interim, went back to break down the process for some clarity.

spoke to Jen, need the ‘feedback’ element so participants are aware, lead to Arcade etc. need to video unawares and see what they do.

interim: studio

hessian & pallet textures credit.